Mouse Simulator! 🐭[FIDGET UPDATE!🪀🎈]
A Roblox experience owned by Roblox Disciples for Games | RDG.
RoleplayENroleplaysimulatorfidget
Description (written by the developer; not a statement by this register)
A fun roleplay game, where you can be a mouse in a giant bedroom full of fun stuff! 🐭 What can you do? - Earn coins to gain cool ranks and get on the leaderboard! 🥇 - Buy fun toys, collectables and roleplay items in the shop! 💰 - Keep your mouse happy by improving their mood! 🥕 - Play with mouse toys and tunnels! 🐁 - Or human toys, like a giant claw machine, train set and more! 🚂 - Adopt or get adopted! 👶 - Roleplay with friends in the toy hospital, police station, school and other roles! 👮 - Drive a remote control car or ride the toy bus around the huge playmat 🚗 ...and tons more fun stuff! 😊Please consider liking/favouriting, & following for updates! 😊 Don't forget to make your own FREE private server, to play with friends or singleplayer! Unlock more skins by joining the group! 🐭 Group: https://www.roblox.com/groups/5458305/Roblox-Disciples-for-Games-RDG#!/about Get the shirt here!: https://www.roblox.com/catalog/10924865797/Mouse-Simulator-Shirt-Yellow-White 👕
Last updated by the developer 26 Nov 2024, 23:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 10:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.