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Epic Easy Obby ✨

Epic Easy Obby ✨

A Roblox experience owned by Obby Empire Productions.

ObbyENobstacle courseeasy difficultygroup reward

Epic Easy Obby is an obby experience created on 2021-09-24. It has recorded 2,114,285 lifetime visits and 3,068 favorites. The game holds a 77% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

🏰 Welcome to Epic Easy Obby! ✨ This is the easiest Obby game that you will ever play, it is impossible not to complete this game! 🐶 Join Obby Empire Productions group for a free Dog Balloon in the game!

Last updated by the developer 9 Jun 2026, 16:43 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
2,114,285
lifetime visits
77%
liked (1,438 👍 / 424 👎)
3,065
favourites (1.4 per 1k visits)
24 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome1,215,683 · 100.0% win
Game Complete · progression26,374 · 0.00% win
1 Replay · other24,002 · 0.00% win
5 Replays · other182 · 0.00% win
10 Replays · progression60 · 0.00% win
50 Replays · other18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:5177no change
14 Aug 2026, 09:0177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.