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CALAMAR GAME

CALAMAR GAME

A Roblox experience owned by Cly Studios.

MinigamesENSquid GameNetflix IPMini-games

CALAMAR GAME is a minigames experience created on September 26, 2021. The game has accumulated 3,978,801 lifetime visits and 7,315 favorites. It maintains a 78% like percentage. Currently, zero players are active. The experience features various minigames inspired by the Netflix show Squid Game.

Description (written by the developer; not a statement by this register)

🔥CALAMAR GAME is based off the Netflix show "Squid Game"🔥 All games: Red Light, Green Light Honeycomb Lights Out Tug of War Marbles Glass Steppingstones Squid Game

Last updated by the developer 5 Jan 2023, 21:32 UTC.

0
playing (measured 11 Aug 2026, 03:51 UTC)
3,978,801
lifetime visits
78%
liked (919 👍 / 252 👎)
7,313
favourites (1.8 per 1k visits)
26 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x WINS
400 R$
Front Man Leader
350 R$
Extra Money
300 R$
Triangle Outfit
200 R$
Emojis Commands
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,179,806 · 0.00% win
Red Light, Green Light · progression671,978 · 0.00% win
Sugar Honeycombs Level · progression376,567 · 0.00% win
Lights Off · other359,655 · 0.00% win
Tug Of War · other181,575 · 0.00% win
Marbles · collection71,996 · 0.00% win
Glass Bridge · progression12,712 · 0.00% win
Squid Game · other4,833 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.