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The Floaty Lands! {HUNT!}

The Floaty Lands! {HUNT!}

A Roblox experience owned by The Revitalizer Project.

AdventureENmyth huntingexplorationcommunity islands

Description (written by the developer; not a statement by this register)

The Revitalizer Projects main game! The Floaty Lands! This place is going to hold islands dedicated to every myth imaginable, from dead to only starting, our goal is to give every myth a place within the floaty lands! Make sure to join our socials within the group to find out how to get you're own island within the floaty lands. Remember our motto, no matter who you are, no matter what you've done to us, unless you're a felon, we will have have a place for you within The Floaty Lands. The myth community isn't finished just yet. Credits: {names of islands and island owners will be in the server} {all of the floaty lands is made up of meshes, and many models created by the founders. any other models will either be created by the island owners or will be meshes off of the toolbox.}

Last updated by the developer 26 Aug 2025, 23:40 UTC.

0
playing (measured 12 Aug 2026, 06:15 UTC)
607
lifetime visits
90%
liked (26 👍 / 3 👎)
29
favourites (47.8 per 1k visits)
27 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bloxy Cola
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've Found Him! · collection20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.