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Tile Game Ultimate [MARBLES]

Tile Game Ultimate [MARBLES]

A Roblox experience owned by Time Only.

ObbyENSquid GameParkourRoleplay

Tile Game Ultimate [MARBLES] is an obby experience created on 2021-09-27. It has recorded 96,899,473 lifetime visits and 94,624 favorites. Currently, 10 users are playing. The game holds a 61% like percentage. Players navigate glass tiles in a parkour format with roleplay options and a cash prize system.

Description (written by the developer; not a statement by this register)

Welcome to 🦑 Tile Game Ultimate 🦑 Parkour your way through the glass tiles to get to the very end! You can also roleplay as many different characters. With a cash prize that increases for every death, do you think you can reach the end and win? 📋 Update Log -Throw a marble to determine if a tile can be stepped on or not (VIPs get 1 extra marble) -Special tile tracker gamepass -Number of wins before a reset has been nearly doubled 🏆 Premium Roblox users get 5,000 cash upon joining and a 1.1x cash multiplier 🏆 🛡️ Group Members get 5,000 bonus cash 🛡️ If you enjoy this game, be sure to play other games, like Fish Game, Hexa Game, Red Light Green Light, Squid Obby, 99% Fail, and many more.

Last updated by the developer 8 Jun 2026, 17:30 UTC.

10
playing (measured 10 Aug 2026, 15:45 UTC)
96,899,473
lifetime visits
61%
liked (16,152 👍 / 10,502 👎)
94,791
favourites (1.0 per 1k visits)
27 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Tile Tracker
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6123 August 2026 — 61 % liked2 September 2026 — 61 % liked12 September 2026 — 61 % liked22 September 2026 — 61 % liked2 October 2026 — 61 % liked12 October 2026 — 61 % liked22 October 2026 — 61 % liked1 November 2026 — 61 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:3461no change
22 Oct 2026, 13:3361no change
12 Oct 2026, 13:3261no change
2 Oct 2026, 13:3161no change
22 Sept 2026, 13:2361no change
12 Sept 2026, 13:2261no change
2 Sept 2026, 13:2061no change
23 Aug 2026, 13:1661first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.