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[Update๐ŸŽƒ] Anime Star Simulator ๐ŸŽƒ

[Update๐ŸŽƒ] Anime Star Simulator ๐ŸŽƒ

A Roblox experience owned by Hotpot Studio.

SimulatorENanimesimulatoropen-world

[Update๐ŸŽƒ] Anime Star Simulator ๐ŸŽƒ is a simulator experience created on 2021-09-28. It has recorded 926,322 lifetime visits and 6,861 favorites. The title holds a 73% like percentage. Currently, zero users are playing the game. The description indicates ongoing development with specific update notes and redemption codes for players.

Description (written by the developer; not a statement by this register)

๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญThis game is in development, please don't click ๐Ÿ‘Ž pls ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ ๐Ÿ˜ข๐Ÿ˜ขWe fixed an important bug Code: sosorry ๐ŸŽˆ๐ŸŽˆ๐ŸŽˆ2000Like Code:battle1000 ๐ŸŽˆ๐ŸŽˆ๐ŸŽˆ500Like Code: hot10000 ๐ŸŽˆ๐ŸŽˆ๐ŸŽˆ1000Like Code: anime10000 ๐ŸŽŠ๐ŸŽŠ๐ŸŽŠnext likes reward challenge๏ผš5k๏ผ๏ผ Welcome to the Anime Star Simulator! ๐ŸŽ‰ Here, you can defeat enemies and get gold coins, which can be used to extract the skin of anime characters and get stronger fighting power! ๐ŸŽจ Currently open world: Naruto, One Piece๏ผŒBleach๏ผŒDragon Ball ,Demon Slayer ๐ŸŽ Get redemption code "welcometohotpot" upon entering the game 2021.11.26 Update: ๐ŸŒž๐ŸŒž๐ŸŒž 1. The long-term activity "points chaos" has been opened! Enter the point scuffle scene to obtain points and exchange time limited JOJO skin and Halloween skin! There are more props for gold coins! ๐ŸŒž๐ŸŒž๐ŸŒž code: Anime ๐ŸŽ Come and start your wonderful animation journey! ๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ’ฅThe world will open soon: jojo's bizzarre aventure stuff

Last updated by the developer 22 Jan 2024, 09:28 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
926,322
lifetime visits
73%
liked (4,151 ๐Ÿ‘ / 1,527 ๐Ÿ‘Ž)
6,861
favourites (7.4 per 1k visits)
28 September 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7314 August 2026 โ€” 73 % liked24 August 2026 โ€” 73 % liked3 September 2026 โ€” 73 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 72โ€“74 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:1773no change
24 Aug 2026, 16:1773no change
14 Aug 2026, 16:1573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.