[POPPY] Pop It Trading! ⭐
A Roblox experience owned by Lionly Studios.
Social & hangoutENtradingtoy collectionsocial simulation
[POPPY] Pop It Trading! ⭐ is a social-hangout experience created on 2021-09-29. The title has accumulated 25,683,480 lifetime visits and 31,189 favorites. Currently, zero users are playing. The experience holds a 67% like percentage. It is categorized under the social-hangout genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
Follow us 🐦 @LionlyStudios to get Exclusive Codes! ⭐ UPDATE 1 🔥 • 120 TOTAL TOYS • SPECIAL TAG FOR TOP PLAYERS • NEW CODES • MORE • NEW CODES ⭐: 3MIL 120TOYS UPDATE1 Get more at twitter.com/lionlystudios or in our server! ⭐ Join our Group to get 20% extra coins! 🏆 https://www.roblox.com/groups/8296978/Lionly-Studios Welcome to "Pop It Trading! 🎀" Are you skilled enough to get all the toys and become the richest player around all the pop it world?! 🙀💸 How to Play? 🎮 • Join in a board with someone else ✨ • Drop the items you would like to trade 🎒 • Use the table buttons to confirm/ask/decline trade 🕹️ Press the LIKE button if you enjoy! 👍 Controls 💻: • E: Drop Item 🧸 • Accept Trade ✔️ • Ask for More ➕ • Decline Trade ❌ 🔔 NEW ITEMS EVERDAY! 📢 Join the Group to contact, report or talk with us and about the new updates!
Last updated by the developer 13 Feb 2022, 03:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.