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the living (back)

the living (back)

A Roblox experience owned by VM Interactive.

OtherENhorrorbacklogindie

Description (written by the developer; not a statement by this register)

it was meant to be perfect its back assets - alien_crime programming - capspoping, just_moop

Last updated by the developer 9 Jul 2026, 11:14 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
14,817
lifetime visits
82%
liked (272 👍 / 60 👎)
790
favourites (53.3 per 1k visits)
30 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

clubworm's college fund
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

how did we get here · welcome9,671 · 0.00% win
glibble · welcome2,731 · 0.00% win
catacomb · other2,084 · 0.00% win
clubworm · other1,992 · 0.00% win
the person to blame · other447 · 0.00% win
10 minutes · progression307 · 0.00% win
30 minutes · progression36 · 0.00% win
slugworm · other26 · 0.00% win
1 hour · other11 · 0.00% win
DEEPCORE 9 · progression0 · 0.00% win
time to strike · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.