The Impossible Maze
A Roblox experience owned by The Impossible Maze Corp..
AdventureENmazepuzzlemultiplayer
The Impossible Maze is an adventure experience created on 2012-01-10. It has recorded 11,034,998 lifetime visits and 20,009 favorites. The current like percentage stands at 54. Currently, zero users are playing the game. The description mentions up to six levels and a planned major overhaul.
Description (written by the developer; not a statement by this register)
Welcome to The Impossible Maze. Find yourself through up to 6 levels, and compete with friends to see who can finish first! Major overhaul coming soon!
Last updated by the developer 17 Nov 2025, 00:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 15:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 15:18 | 54 | no change |
| 15 Aug 2026, 15:18 | 54 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.