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Survive The Geneeblees

Survive The Geneeblees

A Roblox experience owned by Funk Builders.

SurvivalENwave survivalcatastrophe eventsWIP

Description (written by the developer; not a statement by this register)

THIS IS A CURRENT WORK IN PROGRESS THERE WILL BE MANY BUGS --------------------------------------------------------- Survive waves of different catastrophes Purchase tools to make survival easier Be a TOP GENEEBLEE --------------------------------------------------------- Current Stats: 78 different events 26 unique items 4 premium items --------------------------------------------------------- Funk Builders Original

Last updated by the developer 11 Feb 2026, 00:39 UTC.

0
playing (measured 4 Sept 2026, 01:00 UTC)
586
lifetime visits
92%
liked (12 👍 / 1 👎)
7
favourites (11.9 per 1k visits)
5 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 01:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
125 R$
Health-up Potion
65 R$
Fusion Coil
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Survivals · progression27 · 0.00% win
25 Survivals · progression18 · 0.00% win
50 Survivals · progression12 · 0.00% win
5 Streak · progression12 · 0.00% win
100 Survivals · progression8 · 0.00% win
Meet the Creator · secret4 · 0.00% win
10 Streak · progression4 · 0.00% win
500 Survivals · progression3 · 0.00% win
20 Streak · progression3 · 0.00% win
40 Streak · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.