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Clicking Simulator S

Clicking Simulator S

A Roblox experience owned by Obscure Games..

SimulatorENclickersimulatorleaderboard

Description (written by the developer; not a statement by this register)

THIS GAME WILL NO LONGER GET UPDATES CHECK OUT THE NEW VERSION HERE: https://www.roblox.com/games/8619301615/Tapping-Simulator-S Welcome to Clicking Simulator S! Here, you can show everybody how good you are at clicking by getting to the top of the server leaderboard! :D 1k visits badge now available! Join the group for future game update notifications: https://www.roblox.com/groups/12465241/Obscure-Games#!/about UPDATE 5: Added super rebirths! Don't buy any though because I haven't coded them to give you any bonuses yet and if you do for some reason the only way to see how many you have is by looking at the leaderboard. When I make super rebirths work, I'll also add the Gui. REMOVAL 1: Pet system sadly retired due to countless bugs and glitches. Thanks to all donators! :D #RoadTo10k #Simulator #Click

Last updated by the developer 11 Feb 2022, 14:05 UTC.

0
playing (measured 17 Aug 2026, 18:19 UTC)
4,208
lifetime visits
51%
liked (36 👍 / 34 👎)
44
favourites (10.5 per 1k visits)
6 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation! :D
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,363 · 0.00% win
1,000 Visits!! · other2,364 · 0.00% win
BETA Player · welcome1,555 · 0.00% win
100 Visits! · other72 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.