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Randomized battlegrounds

Randomized battlegrounds

A Roblox experience owned by A perfectly normal development studio.

Description (written by the developer; not a statement by this register)

---Welcome to RBS. ---We have: ---super realistic weapons. (no cap, 100% not lying) ---With a super realistic map and incredibly HD textures. (100% not a massive lie wink wink) ---Pro gamer move: Open the settings bar to toggle daylight and shadow options [Controls]: WASD or arrow keys / joystick to move around Shift to run [How the game works] You're given a set of randomly chosen weapons, one Melee, one ranged, and one misc. Use them to battle it out with other players. ---Recent update log: --- weapon revamps kinda --- Revamped map --- Run script ---yeah some of our totally real reviews: ⭐️⭐️⭐️⭐️⭐️ ``Peak gameplay. Surpasses us by a long shot.`` - Epic games ⭐️⭐️⭐️⭐️⭐️ ``Please stop emailing us, we are not going to write a review for you.`` - ROBLOX ⭐️⭐️⭐️⭐️⭐️ ``How do I type`` - Noob

Last updated by the developer 25 Feb 2022, 03:27 UTC.

0
playing (measured 15 Sept 2026, 03:47 UTC)
426
lifetime visits
80%
liked (4 👍 / 1 👎)
3
favourites (7.0 per 1k visits)
8 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 03:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

How · other9 · 0.00% win
touched a lemon · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.