Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Cloudbound!

Cloudbound!

A Roblox experience owned by Nightmare Studios.

ObbyENinfinite runnercloudsreflexes

Description (written by the developer; not a statement by this register)

An infinite runner game that tests your muscle memory, reflexes, and concentration. Run among the clouds and survive as long as you can.

Last updated by the developer 4 Mar 2023, 23:27 UTC.

0
playing (measured 10 Aug 2026, 16:45 UTC)
183,343
lifetime visits
72%
liked (914 👍 / 351 👎)
1,871
favourites (10.2 per 1k visits)
13 March 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Powerups
250 R$
Rainbow Path
75 R$
Remove Ads
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Points · other602 · 0.00% win
Meet the Creator · welcome568 · 0.00% win
200 Points · other282 · 0.00% win
300 Points · other188 · 0.00% win
5 Characters · collection145 · 0.00% win
400 Points · other131 · 0.00% win
500 Points · other107 · 0.00% win
5,000 Total Points · other87 · 0.00% win
600 Points · other84 · 0.00% win
700 Points · other72 · 0.00% win
100 Games · progression68 · 0.00% win
800 Points · other63 · 0.00% win
900 Points · other57 · 0.00% win
10,000 Total Points · other51 · 0.00% win
1000 Points · other48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7215 August 2026 — 72 % liked24 October 2026 — 72 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:5072no change
15 Aug 2026, 05:3172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.