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Randamania (2k Visits! ๐ŸŽ‰)

A Roblox experience owned by Randamania.

Fighting & PvPENrandomizationbattleweapons

Description (written by the developer; not a statement by this register)

Do you enjoy battling people with silly and crazy weapons? Play this randomization of weapons battle game! ๐๐ฅ๐ž๐š๐ฌ๐ž ๐ญ๐ก๐ฎ๐ฆ๐›๐ฌ ๐ฎ๐ฉ๐Ÿ‘ the game, it helps us grow! ๐ŸŽ You can now gift your friends gamepasses in-game! Click "store" -> select the gamepass you want to gift. - ๐Ÿ’ฅ TONS OF EXPLOSIONS - ๐ŸŽ Updates frequently, stay tuned. ๐Ÿ’ฌCheck out the ๐’๐จ๐œ๐ข๐š๐ฅ ๐‹๐ข๐ง๐ค๐ฌ below to learn more about our community and game!

Last updated by the developer 30 Jun 2025, 03:57 UTC.

0
playing (measured 16 Aug 2026, 06:35 UTC)
2,633
lifetime visits
90%
liked (37 ๐Ÿ‘ / 4 ๐Ÿ‘Ž)
32
favourites (12.2 per 1k visits)
9 October 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 06:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Doombringer Effect
45 R$
Explosion Effect
25 R$
Firebrand Effect
15 R$
Ghostwalker Effect
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Finished Boss Battle ยท progression26 ยท 0.00% win
Hidden Mushroom on Christmas Eve ยท secret12 ยท 0.00% win
Blooming Beam ยท other9 ยท 0.00% win
Excalibur ยท collection4 ยท 0.00% win
Arcane's Divine ยท progression1 ยท 0.00% win
Critical Badge ยท other0 ยท 0.00% win
Bioluminescent Badge ยท collection0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.