Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
New World Battlegrounds

New World Battlegrounds

A Roblox experience owned by Spatha Fanclub.

Fighting & PvPENOne PieceDevil FruitsBattlegrounds

Description (written by the developer; not a statement by this register)

Lots of flashing lights in the game, be forewarned. New World Battlegrounds is a battlegrounds game themed after One Piece, made by Eiichiro Oda. Make various loadouts, custom made and suited to whatever playstyle you wish for. Duke it out against friends, or with them, using whatever devil fruit you have available to you. Level up to get points to broaden your build, and be able to freely swap between different fruits, styles, and weapons at any time. P.S. I made this game because I want people to have a pretty good experience with One Piece games, without painful grinding to get what they want. If you have enough points for everything, you can swap between what you want, when you want.

Last updated by the developer 7 Mar 2026, 21:23 UTC.

0
playing (measured 11 Aug 2026, 19:38 UTC)
21,488
lifetime visits
87%
liked (143 👍 / 22 👎)
426
favourites (19.8 per 1k visits)
10 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Haki Clash Music Customizer
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Tester · other4,194 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.