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Gun Game [BETA]

Gun Game [BETA]

A Roblox experience owned by Fiends good.

ShooterENFPSbetashooter

Description (written by the developer; not a statement by this register)

An FPS Game with over 30 guns, over 5 maps, and tons of gunplay! Note: This is still in development so expect this to have bugs! When joining the game, reset to be in the combat zone! also this will be on hiatus since im working on another game so yea Group: https://www.roblox.com/groups/6562176/Fiends-good#!/about Controls: Crouch - C Sprint - Hold Shift Reload - R Update: no more cool map Credits: COOLGuy9638 - Map Builder/Creator Polyiles - Scripter/Co-Creator Prubert - Bug Reporter And thanks to Sharkmanmcwsd, and TameBestofdanny2009 for testing this game before release! Only Available for Computer/PC

Last updated by the developer 12 Nov 2025, 06:19 UTC.

0
playing (measured 24 Aug 2026, 17:31 UTC)
1,245
lifetime visits
90%
liked (18 👍 / 2 👎)
23
favourites (18.5 per 1k visits)
11 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation (BIG)
1,500 R$
Donation (SMALL)
10 R$
RPG
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Kills · other26 · 0.00% win
25 Kills · progression12 · 0.00% win
Maxwell · other7 · 0.00% win
Hamburger · other6 · 0.00% win
50 Kills · progression5 · 0.00% win
? · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.