Obby But You Can't Jump (HARD OBBY)
A Roblox experience owned by Cookie Experiment.
ObbyENno-jump mechanichigh difficultyparkour
Obby But You Can't Jump (HARD OBBY) is an obby experience created on 2021-10-12. The game has recorded 1,151,442 lifetime visits and 4,025 favorites. Currently, zero users are playing. The title holds a 59% like percentage. It features 120 obstacles where players cannot jump.
Description (written by the developer; not a statement by this register)
Welcome to Obby But You Can't Jump! [IMPOSSIBLE] ✨ Make your way though 120 challenging Obstacles and make it to freedom. 📌 Without any Jumps, you must traverse through the Easy Stages to the most IMPOSSIBLE DIFFICULTY ! 🎨 Press R to reset ur character 🏅 This game was highly inspired by The NO JUMP dco Tags: RTHRO , obby , oby , obstacle , course , rainbow , long , popular , super , really , easy , fun , funny , mega , free , colorful , colors , color , colour , colourful , colours , noob , lava , jumps , jump , jumping , disappear , dissapear , dissappear , disapear , disappearing , dissappearing , disapearing , stairs , staires , stares, stars , baldy , bendi , granny , survive , survival , xbox , console , poop , jello , slime , ninja , fortnite , front page , jailbreak , meep city , meep , adopt me , choices , choose , floor is lava , lava jumps , long obby , parkour, obby, obby, obby,obby, First Person obby
Last updated by the developer 25 Mar 2024, 01:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.