The Block π΅ (New update) VC ENABLED!
A Roblox experience owned by The Block Shopping Center.
TycoonENbuildingeconomyclothing
Description (written by the developer; not a statement by this register)
Welcome to The Block! (BETA) VC now available! EXPECT BUGS. π¨ Here you can build the store of your dreams in our mall, for FREE! ποΈ Sell you or a group's clothing to a fast growing and active community! β All clothing purchases made in-game will be available in your Roblox inventory permanently. How to start selling: Claim a store space in the mall, choose from a variety of store templates, decorate it however you'd like; change materials, textures, colors, decorations, and upload you or your group's clothing and put your creations on display for tons of people to see! *You can only receive the earnings if you were the creator of the clothing. If you sell someone else's clothing, they will get the earnings. *It takes 5-7 days to get your earnings, after ROBLOX has approved it. You can check this by going to your summary page, and looking at sales. Check the pending section. Join our group and community! *Bugs are being fixed. Programmer: @LYM_PLAYER1
Last updated by the developer 22 Jul 2024, 20:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.