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Historias de terror 2 [En Español]

Historias de terror 2 [En Español]

A Roblox experience owned by Luxy's Studios.

Description (written by the developer; not a statement by this register)

Hola bienvenido a historias de terror 2, continuación de la versión original hecha por mi, esta vez tengo un equipo, y les traeremos historias nuevas y mejores. 🎃 Podrás disfrutar historias únicas y originales junto con amigos o por tu cuenta, comprar ropa tenebrosa, artículos en la tienda y mas, únete y disfruta :D. 🎃 📖 Historias clásicas: Historias con audio, escenario y texto, debes leer la historia. 📖 📘 Historias VIP: Combinación de historias clásicas e interactivas, pero de mejor calidad. 📘 🔍 Historias interactivas: Tu participas en la historia y puedes jugarla. 🔍 👍 ¡Deja un me gusta! y marca el juego como favorito 👍 ⚠️ Este juego puede fallar en dispositivos más antiguos ⚠️ ❤¡Únete al grupo de Luxy's Studios para apoyar! https://www.roblox.com/groups/12677064/Luxys-Studios#!/about ❤

Last updated by the developer 27 Jan 2024, 02:19 UTC.

0
playing (measured 25 Oct 2026, 07:16 UTC)
415
lifetime visits
3
favourites (7.2 per 1k visits)
21 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Oct 2026, 07:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donacion
399 R$
Hola
380 R$
Donacion
199 R$
Donacion
100 R$
Donacion
50 R$
Donacion
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bienvenido · welcome338 · 0.00% win
Hey hey · other2 · 0.00% win
Cuanto tiempo eh · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.