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Executive Demolition

Executive Demolition

A Roblox experience owned by Kraft-Z.

HorrorENhorrorcorruptionsurvival

Description (written by the developer; not a statement by this register)

The creatures that temper with this world attempt to bring their world here, and kill others that aren't their kind. Is it you corrupted? Or is it them corrupting you..

Last updated by the developer 1 Feb 2026, 21:40 UTC.

0
playing (measured 13 Aug 2026, 15:23 UTC)
812
lifetime visits
100%
liked (9 👍 / 0 👎)
15
favourites (18.5 per 1k visits)
24 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Climber · progression4 · 0.00% win
Stop with the static! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8910094.520 August 2026 — 89 % liked29 September 2026 — 100 % liked20 August 202629 September 2026
2 measurements spanning 41 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 18:03100+11
20 Aug 2026, 06:0289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.