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INVISIBLE PATH for a MAGIC CARPET!

INVISIBLE PATH for a MAGIC CARPET!

A Roblox experience owned by Rainbow Magic Carpet Games.

ObbyENobbyparkourmagic carpet

INVISIBLE PATH for a MAGIC CARPET! is an obby experience created on 2021-10-24. The game has accumulated 15,944,209 lifetime visits and 1,182,213 favorites. Currently, zero users are playing. The title holds a 35% like percentage. The description highlights features such as secret finding, power gains, and a points system with leaderboards.

Description (written by the developer; not a statement by this register)

🌟 Easy Obby for prize & enjoy! 🗺️ Find Secrets! ✨ Gain powers! 🏆 Be Victorious! 💗 Have fun! 🍓 Jump Into Play! 👍Like the game! Tags: invisible path to magic carpet, challenging obby, difficult parkour, precision jumps, skill based, timing, practice, master, impossible, frustration, tricky obstacles, patience, focus, magic carpet reward, fly, flight, secret, hidden paths, discovery, reveal, find, unlockables, cosmetics, trails, effects, styles, points system, leaderboard, competitive, rank, flex, double jump, helper tools, pathfinder, xray vision, golden aura, vip, exclusive, premium, special, 2x points, multiplier, boost, progression, coins, admin powers, body swap, trolling, friends, multiplayer, pvp, laser gun, sword fight, combat, action adventure, explore

Last updated by the developer 21 May 2026, 15:40 UTC.

0
playing (measured 10 Aug 2026, 17:30 UTC)
15,944,209
lifetime visits
35%
liked (2,153 👍 / 3,920 👎)
1,182,191
favourites (74.1 per 1k visits)
24 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Pack
999 R$
HD Admin
799 R$
Ban Hammer
399 R$
Slap Hand
149 R$
Troll Pack
99 R$
Become VIP
79 R$
Laser Gun
69 R$
Flying Cloud
69 R$
TNT
49 R$
Sword
49 R$
Grappling Hook
39 R$
Starter Pack
29 R$
Gravity Coil
29 R$
Double Jump
29 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome8,567,054 · 0.00% win
Stage 1 · progression6,896,417 · 0.00% win
Stage 2 · progression4,771,622 · 0.00% win
Stage 3 · progression4,455,066 · 0.00% win
Stage 4 · progression3,966,956 · 0.00% win
Stage 5 · progression3,818,420 · 0.00% win
Stage 6 · progression3,699,483 · 0.00% win
Stage 7 · progression3,664,436 · 0.00% win
Stage 8 · progression3,628,789 · 0.00% win
Stage 9 · progression3,347,180 · 0.00% win
Stage 10 · progression3,332,656 · 0.00% win
Winner! · progression2,770,241 · 0.00% win
Went to MINIGAME AREA! · progression1,311,392 · 0.00% win
[LIMITED TIME] Easter Event 2025! · other1,157,093 · 0.00% win
Stairs! · other641,753 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3513 August 2026 — 35 % liked23 August 2026 — 35 % liked2 September 2026 — 35 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–36 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5335no change
23 Aug 2026, 17:3435no change
13 Aug 2026, 17:3235first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.