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πŸ₯šToy Factory Tycoon πŸŽ„

πŸ₯šToy Factory Tycoon πŸŽ„

A Roblox experience owned by Sheeepz.

TycoonENtycoonchristmaspets

Toy Factory Tycoon is a tycoon experience created on October 27, 2021. The game has accumulated 1,215,402 lifetime visits and holds 6,739 favorites. Currently, zero users are playing. The title maintains a 79 percent like percentage among its audience.

Description (written by the developer; not a statement by this register)

⛄️ Welcome to Toy Factory Tycoon! ⛄️ πŸŽ„ Earn cash by creating gifts and become Santa! πŸŽ„ 🎁 Huge update out now! Pets, bigger plots, and new things to build! 🌟 ✨ Rebirth to increase your permanent cash boost πŸ’΅ πŸ“’ Join our group Sheeepz for a 25% cash boost! πŸ‘ Merry Christmas! πŸ’œ

Last updated by the developer 19 Dec 2022, 15:04 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
1,215,402
lifetime visits
79%
liked (1,870 πŸ‘ / 485 πŸ‘Ž)
6,736
favourites (5.5 per 1k visits)
27 October 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

πŸ’Έ +1000% Cash Boost πŸ’°
1,099 R$
πŸ’΅+100% Cash boost πŸ€‘
320 R$
πŸ’΅ Auto-Collect πŸ’΅
140 R$
✨ Magic Carpet ✨
135 R$
⭐️ Gravity Coil ⭐️
96 R$
πŸ’¨ Speed Coil πŸ’¨
64 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

πŸŽ… [Welcome!] ⛄️ Β· welcome744,201 Β· 0.00% win
✨[Rebirth]🎁 · progression26,986 · 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.