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Realms of Difficulty Chart (Beta)

Realms of Difficulty Chart (Beta)

A Roblox experience owned by Soulinite Labs.

ObbyENObbyDifficulty ChartJToH

Description (written by the developer; not a statement by this register)

Welcome to Realms of Difficulty Chart, or what we call RoDC. Basically this is another Difficulty Chart Obby game, but I decided to tweak this a little bit in which I went for more of a designed and creative Obby then just your Average Difficulty Chart. 10 Stages per Realm (Difficulty) 5 Stages per Mini-Realm (Sub-Difficulty) Classic JToH Difficulties + Extra Difficulties Effortless - Catastrophic+ Currently 95 (Beatable) Stages Currently 39 Finished Stages Credits: Soulinite - Creator / Owner The_Hero192 - Scripter Zallenite - Builder Neptune - Builder Worked on this game for about 9 Months so Far. I might add Premium benefits later or eventually into the released non-beta version soon, not sure what though. Dislikes don't do anything

Last updated by the developer 22 Dec 2025, 01:26 UTC.

0
playing (measured 13 Aug 2026, 04:06 UTC)
5,773
lifetime visits
80%
liked (63 👍 / 16 👎)
63
favourites (10.9 per 1k visits)
28 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

RoDC Beta Player · welcome1,002 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.