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Outfit Checks [☀️]

Outfit Checks [☀️]

A Roblox experience owned by Brainle$$ Studios.

RoleplayENavatar customizationoutfit browsingcatalog items

Description (written by the developer; not a statement by this register)

🌌 Welcome to Outfit Checcks, discover millions of unique outfits of other players, browse through the catalog, and CREATE your perfect AVATAR! This game allows you to try on/buy many catalog items for free and purchase if you will.🌌 🛍️ Browse hair combos, accessories, clothing, and more! 🎁 Try on any Catalog item before having to purchase it! 🥻 Dress for every occasion! (summer😎) 🪐 Any purchases made in-game will stay in your inventory! 🎉Free VIP servers for maximum privacy! 👍 Like, Favorite, and share the game with friends! How to load outfits: 1. Click the button on the screen '👕' and input the username of the player you want to see outfits for. 2. Now the outfits will load, click on them to see the items and try the outfit!

Last updated by the developer 3 Feb 2026, 20:59 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
7,847
lifetime visits
72%
liked (28 👍 / 11 👎)
59
favourites (7.5 per 1k visits)
2 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited · welcome5,383 · 0.00% win
YOU FOUND THE SECRET SWING! · secret409 · 0.00% win
Obby Winner · progression212 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

70727117 August 2026 — 72 % liked26 September 2026 — 70 % liked5 November 2026 — 72 % liked17 August 20265 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Nov 2026, 15:4872+2
26 Sept 2026, 15:3870-2
17 Aug 2026, 14:2072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.