Palace of Dysphoria [PUBLIC BETA]
A Roblox experience owned by Project Dysphoria.
HorrorENhorrormysteryart-house
Description (written by the developer; not a statement by this register)
You’ve arrived at Palace of Dysphoria, named after the quiet wrongness that creeps into place and self. About the kind of dysphoria that makes walls breathe and the people lie. You may find a mystery here. You may find a world. Someone was killed, and someone else tried to cover it up by hiding the crystals. I can remember it, but only for a price. You’ll collect the crystals. You’ll build the staff. You’ll open the portal. But please, don’t ask me what waits behind it. I’m not ready to remember that part. This is a digital art piece, stitched together slowly by a very small team. Progress is quiet and uneven. Some parts are unfinished. Or watching you. Access is limited during public beta. You must be in the group to enter. Older or low-end devices may struggle. Time is running thin. So stay in the palace. Stay with us. Worship the gods. Forever.
Last updated by the developer 25 Feb 2026, 04:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.