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Sakura Party! 🎲 [beta]

Sakura Party! 🎲 [beta]

A Roblox experience owned by Sakuraverse.

MinigamesENboard gameminigamesparty

Description (written by the developer; not a statement by this register)

📊 v0.8.1b beta+ is the latest version. 🌸Sakura Party lets 4 friends battle it out on life-sized game boards and frantic minigames! Roll the dice, collect coins, and free as many Sakura Petals as you can! All while making use of various items to advance yourself, hinder others or even outright steal their most precious belongings. This game is the ultimate test of your friendship! ❗ Important ❗ - This game requires 4 players to start. Since it's in early access, that might not always happen. Check the social links to join our community! 👨‍👨‍👦‍👦 - This game is for PC only - mobile/console will come later! - The entry price will lower until it becomes free to play. Check the rewards for purchasing above! - Like and follow the game, it helps a lot! Tell friends you want to play this with them 😊 ►► JOIN THE FAN CLUB! https://www.roblox.com/groups/8017559/Sakuraverse-Fan-Club ◄◄ Tags: Minigames, Boardgame, Party, Friends, Japan, Sakura, Kawaii, Mario Party, Play Together, Obby

Last updated by the developer 17 Aug 2026, 19:04 UTC.

0
playing (measured 18 Aug 2026, 22:23 UTC)
3,139
lifetime visits
92%
liked (138 👍 / 12 👎)
4,372
favourites (1392.8 per 1k visits)
3 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large Tip
5,000 R$
Medium Tip
500 R$
Small Tip
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta+ Tester · other1,007 · 100.0% win
Alpha Tester · other258 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

92949318 August 2026 — 94 % liked28 August 2026 — 92 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 22:2392-2
18 Aug 2026, 22:2394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.