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Randomware - Remastered

Randomware - Remastered

A Roblox experience owned by GoldWare.

Description (written by the developer; not a statement by this register)

(Based off of Item Asylum) A dumb old random gear game. Good luck.

Last updated by the developer 17 Dec 2023, 17:08 UTC.

0
playing (measured 9 Sept 2026, 23:16 UTC)
850
lifetime visits
100%
liked (9 👍 / 0 👎)
4
favourites (4.7 per 1k visits)
4 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 23:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

vip
475 R$
donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

burning status · other37 · 0.00% win
join the owner · other18 · 0.00% win
anchor · progression12 · 0.00% win
something is off · secret2 · 0.00% win
sleepy one · other0 · 0.00% win
do the earthquake · other0 · 0.00% win
futile existence (unavailable) · other0 · 0.00% win
fly me to the moon · other0 · 0.00% win
mental instability (unavailable) · progression0 · 0.00% win
charged · other0 · 0.00% win
glitched out · secret0 · 0.00% win
monetary efficiency · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.