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Impossible Cart Ride Of Doom 💀

Impossible Cart Ride Of Doom 💀

A Roblox experience owned by Temprist Club.

ObbyENobstacle coursechance-based eventscart physics

Impossible Cart Ride Of Doom 💀 is an obby experience created on 2021-11-05. It currently has 428 players. The game has accumulated 67,241,350 lifetime visits and 76,766 favorites. User engagement shows a 68% like percentage. The experience features chance-based traps and obstacles within its cart riding mechanics.

Description (written by the developer; not a statement by this register)

Cart riding getting too easy? You've found the right game... 💀 New GAUNTLET track at winners area. The Cart Ride of DOOM is no ordinary cart ride. Around every corner lies traps, obstacles, and disasters. Rockets, lava, boulders, zombies, noobs, bombs, ducks, axes, wrecking balls, and much, much more. 💡 Cart controls are important. Remember to speed up, slow down, or stop your cart to avoid obstacles! Every trap and event is chance-based, so every ride will be a little different! Report any ideas or bugs to @Temprist

Last updated by the developer 29 Jun 2026, 19:44 UTC.

344
playing (measured 26 Oct 2026, 10:50 UTC)
71,930,606
lifetime visits
68%
liked (23,808 👍 / 11,233 👎)
86,232
favourites (1.2 per 1k visits)
5 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2558995773445 October 202626 October 2026
500 measurements spanning 21 days, net -101. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 158–996 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 10:50344+20
26 Oct 2026, 09:50324-14
26 Oct 2026, 08:50338+11
26 Oct 2026, 07:50327+11
26 Oct 2026, 06:50316-76
26 Oct 2026, 05:50392-53
26 Oct 2026, 04:50445-78
26 Oct 2026, 03:50523-40
26 Oct 2026, 02:50563+61
26 Oct 2026, 01:50502-15
26 Oct 2026, 00:50517+257
25 Oct 2026, 23:50260-51
25 Oct 2026, 22:50311-13
25 Oct 2026, 21:50324-43
25 Oct 2026, 20:50367-35
25 Oct 2026, 19:50402-28
25 Oct 2026, 18:50430-34
25 Oct 2026, 17:50464-52
25 Oct 2026, 16:50516+51
25 Oct 2026, 15:50465first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spike Cart
99 R$
Force Field Cart
99 R$
Grappling Hook
75 R$
Bug Juice
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YEOUCH! · other6,529,299 · 33.3% win
Big T's Blessing · other5,700,564 · 29.6% win
Winner! · progression5,082,997 · 26.5% win
YOU MONSTER! · other2,553,768 · 16.3% win
Hmmm... · other2,336,329 · 11.3% win
Ring of Fire · other1,497,008 · 11.2% win
>:-( · other284,469 · 0.80% win
Explorer · other167,327 · 0.80% win
Gauntlet Winner · progression165,695 · 1.3% win
Legendary Pizza · collection18,929 · 0.00% win
Overpowered · other2,024 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6821 August 202626 October 2026
1570 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1570
Measured (UTC)% likedChange
26 Oct 2026, 10:5068no change
26 Oct 2026, 09:5068no change
26 Oct 2026, 08:5068no change
26 Oct 2026, 07:5068no change
26 Oct 2026, 06:5068no change
26 Oct 2026, 05:5068no change
26 Oct 2026, 04:5068no change
26 Oct 2026, 03:5068no change
26 Oct 2026, 02:5068no change
26 Oct 2026, 01:5068no change
26 Oct 2026, 00:5068no change
25 Oct 2026, 23:5068no change
25 Oct 2026, 22:5068no change
25 Oct 2026, 21:5068no change
25 Oct 2026, 20:5068no change
25 Oct 2026, 19:5068no change
25 Oct 2026, 18:5068no change
25 Oct 2026, 17:5068no change
25 Oct 2026, 16:5068no change
25 Oct 2026, 15:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.