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🍇Berry Simulator🍇

🍇Berry Simulator🍇

A Roblox experience owned by UniqueDevs.

SimulatorENfruit collectingcoin earninggroup access

Description (written by the developer; not a statement by this register)

🍇Berry Simulator🍇 is a fun simple game that you and your friends can play together. Collect berries and earn coins, unlock new areas, discover new berry types etc! 💰Premium players get 1.5x more coins!💰 ⭐ If you join the group you unlock access to the group area! https://www.roblox.com/groups/12720281/UniqueDevs#!/about Latest Update/s: -Other Bug Fixes -Price Changes -Removed Animated Sell -Fixed Areas Not Saving 👍If you enjoyed playing the game, feel free to leave a like! tags: grape simulator, fruit simulator, berry collecting, simple and fun game, simulator

Last updated by the developer 21 May 2026, 03:21 UTC.

0
playing (measured 10 Aug 2026, 15:49 UTC)
7,944
lifetime visits
82%
liked (117 👍 / 26 👎)
96
favourites (12.1 per 1k visits)
5 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect
249 R$
VIP
149 R$
Double Speed
49 R$
BRUH Button
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played In BETA! · other2,585 · 0.00% win
You Played! · welcome1,454 · 0.00% win
Snow Area · progression836 · 0.00% win
Candy Land Area · progression410 · 0.00% win
Desert Area · welcome230 · 0.00% win
Group Area · welcome220 · 0.00% win
Spooky Area · progression167 · 0.00% win
Underwater Area · progression137 · 0.00% win
VIP Area · other40 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8217 August 2026 — 82 % liked26 September 2026 — 82 % liked6 October 2026 — 82 % liked17 August 20266 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 15:2382no change
26 Sept 2026, 15:2282no change
17 Aug 2026, 14:0782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.