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Final Stand: Remastered

Final Stand: Remastered

A Roblox experience owned by Final Stand Remastered.

RacingENDragon Ball ZRPGRemaster

Final Stand: Remastered is a racing experience created on 2021-11-06. It has accumulated 19,006,431 lifetime visits and 92,812 favorites. Currently, 248 users are playing. The game holds an 87% like percentage. The description identifies it as a remaster of a Dragon Ball Z RPG, though the listed genre is racing.

Description (written by the developer; not a statement by this register)

A Remaster of the classic Roblox RPG Dragon Ball Z Final Stand. Current Expansion: Namek Level Cap: 305 Transfer Cap: 125 Lead Game Designer + Programmer + Artist: @SnakeWorl Programmers: @Dexerius @MarkoSumisu @Keinsei Environmental Designers: @woodall25 @SneakySenpai 3D Modelers: @matblack7 @HorrorTM @EstheKing Artists: @User_Sunka @KAHAEL @aubatrize Animator: @EttheKing

Last updated by the developer 27 Aug 2026, 00:08 UTC.

99
playing (measured 2 Sept 2026, 10:50 UTC)
19,212,743
lifetime visits
87%
liked (41,497 👍 / 6,043 👎)
94,422
favourites (4.9 per 1k visits)
6 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99468283.510 August 20262 September 2026
280 measurements spanning 23 days, net -158. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–523 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 280
Measured (UTC)PlayersChange
2 Sept 2026, 10:5099-6
2 Sept 2026, 09:50105+3
2 Sept 2026, 08:50102-18
2 Sept 2026, 07:50120-48
2 Sept 2026, 06:50168-37
2 Sept 2026, 05:50205-7
2 Sept 2026, 04:50212-41
2 Sept 2026, 03:50253-44
2 Sept 2026, 02:50297+4
2 Sept 2026, 01:50293+5
2 Sept 2026, 00:50288-23
1 Sept 2026, 23:50311+19
1 Sept 2026, 22:50292-10
1 Sept 2026, 21:50302+6
1 Sept 2026, 20:50296+25
1 Sept 2026, 19:50271-2
1 Sept 2026, 18:50273+16
1 Sept 2026, 17:50257+4
1 Sept 2026, 16:50253+20
1 Sept 2026, 15:50233first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Time Chamber
1,000 R$
Dragon Radar
850 R$
Private Server
750 R$
Wear Your Classic Clothes
650 R$
Advanced Customization
600 R$
Black Move Set
450 R$
Hit Move Set
450 R$
Sword
400 R$
Power Adjuster
350 R$
Nimbus
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gripped · other97,218 · 0.60% win
Think you can keep up? · other30,285 · 0.50% win
Combat Tester · other3,447 · 0.00% win
Beta Tester · other172 · 0.00% win
Alpha Tester · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 202622 October 2026
286 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 286
Measured (UTC)% likedChange
22 Oct 2026, 17:2187no change
12 Oct 2026, 17:1987no change
2 Oct 2026, 17:1887no change
22 Sept 2026, 17:1687no change
12 Sept 2026, 17:1587no change
2 Sept 2026, 17:0787no change
2 Sept 2026, 10:5087no change
2 Sept 2026, 09:5087no change
2 Sept 2026, 08:5087no change
2 Sept 2026, 07:5087no change
2 Sept 2026, 06:5087no change
2 Sept 2026, 05:5087no change
2 Sept 2026, 04:5087no change
2 Sept 2026, 03:5087no change
2 Sept 2026, 02:5087no change
2 Sept 2026, 01:5087no change
2 Sept 2026, 00:5087no change
1 Sept 2026, 23:5087no change
1 Sept 2026, 22:5087no change
1 Sept 2026, 21:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.