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Final Stand: Remastered

Final Stand: Remastered

A Roblox experience owned by Final Stand Remastered.

RacingENDragon Ball ZRPGRemaster

Final Stand: Remastered is a racing experience created on 2021-11-06. It has accumulated 19,006,431 lifetime visits and 92,812 favorites. Currently, 248 users are playing. The game holds an 87% like percentage. The description identifies it as a remaster of a Dragon Ball Z RPG, though the listed genre is racing.

Description (written by the developer; not a statement by this register)

A Remaster of the classic Roblox RPG Dragon Ball Z Final Stand. Current Expansion: Namek Level Cap: 305 Transfer Cap: 125 Lead Game Designer + Programmer + Artist: @SnakeWorl Programmers: @Dexerius @MarkoSumisu @Keinsei Environmental Designers: @woodall25 @SneakySenpai 3D Modelers: @matblack7 @HorrorTM @EstheKing Artists: @User_Sunka @KAHAEL @aubatrize Animator: @EttheKing

Last updated by the developer 27 Aug 2026, 00:08 UTC.

99
playing (measured 2 Sept 2026, 10:50 UTC)
19,212,743
lifetime visits
87%
liked (41,497 👍 / 6,043 👎)
94,422
favourites (4.9 per 1k visits)
6 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99468283.510 August 20262 September 2026
280 measurements spanning 23 days, net -158. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–523 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 280
Measured (UTC)PlayersChange
2 Sept 2026, 10:5099-6
2 Sept 2026, 09:50105+3
2 Sept 2026, 08:50102-18
2 Sept 2026, 07:50120-48
2 Sept 2026, 06:50168-37
2 Sept 2026, 05:50205-7
2 Sept 2026, 04:50212-41
2 Sept 2026, 03:50253-44
2 Sept 2026, 02:50297+4
2 Sept 2026, 01:50293+5
2 Sept 2026, 00:50288-23
1 Sept 2026, 23:50311+19
1 Sept 2026, 22:50292-10
1 Sept 2026, 21:50302+6
1 Sept 2026, 20:50296+25
1 Sept 2026, 19:50271-2
1 Sept 2026, 18:50273+16
1 Sept 2026, 17:50257+4
1 Sept 2026, 16:50253+20
1 Sept 2026, 15:50233first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Time Chamber
1,000 R$
Dragon Radar
850 R$
Private Server
750 R$
Wear Your Classic Clothes
650 R$
Advanced Customization
600 R$
Black Move Set
450 R$
Hit Move Set
450 R$
Sword
400 R$
Power Adjuster
350 R$
Nimbus
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gripped · other97,218 · 0.60% win
Think you can keep up? · other30,285 · 0.50% win
Combat Tester · other3,447 · 0.00% win
Beta Tester · other172 · 0.00% win
Alpha Tester · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8713 August 202622 October 2026
286 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 286
Measured (UTC)% likedChange
22 Oct 2026, 17:2187no change
12 Oct 2026, 17:1987no change
2 Oct 2026, 17:1887no change
22 Sept 2026, 17:1687no change
12 Sept 2026, 17:1587no change
2 Sept 2026, 17:0787no change
2 Sept 2026, 10:5087no change
2 Sept 2026, 09:5087no change
2 Sept 2026, 08:5087no change
2 Sept 2026, 07:5087no change
2 Sept 2026, 06:5087no change
2 Sept 2026, 05:5087no change
2 Sept 2026, 04:5087no change
2 Sept 2026, 03:5087no change
2 Sept 2026, 02:5087no change
2 Sept 2026, 01:5087no change
2 Sept 2026, 00:5087no change
1 Sept 2026, 23:5087no change
1 Sept 2026, 22:5087no change
1 Sept 2026, 21:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.