Country maker but makes more sense. (Read desc)
A Roblox experience owned by the bibidavor team.
SimulatorENstrategyroleplayterritory conquest
Description (written by the developer; not a statement by this register)
When you kill someone with a sword you can take his country/empire/union. If a person has no land they have to wait for rebellions. Don't color the ocean/sea/lake. No using autoclickers. If a city gets attacked and has low recourses you have to rebel. Don't just click randomly and win the war. If the target/enemy loses his capital then the other country can take the country. If someone leaves and you were allies you can take the land or sell it. If there is a land that is not occupied you can just get the land. Use the Role Play name to say what country you are. (Example : If you are the Soviet Union then change your name to Soviet Union)
Last updated by the developer 9 Jul 2022, 17:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 21:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).