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BETA | ⚔ Swords Play Advance

BETA | ⚔ Swords Play Advance

A Roblox experience owned by wonderland tf2.

Fighting & PvPENsword fightingbetamultiplayer combat

Description (written by the developer; not a statement by this register)

== WARNING: THE GAME IS IN IT'S BETA STAGES, SO SOME OF THINGS ARE SUBJECT TO CHANGE == ------ a sword game where you sword others ----- Maps: - Crossroads Remastered by MrSebeeoof. - Mario, Candy Land, Atlantis and Chess by Envia Scripted by 0bBinary and Cytrexon.

Last updated by the developer 22 Oct 2025, 23:45 UTC.

0
playing (measured 16 Aug 2026, 07:35 UTC)
1,423
lifetime visits
85%
liked (17 👍 / 3 👎)
42
favourites (29.5 per 1k visits)
11 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⚔ VIP Member (25% OFF)
199 R$
♪ Radio
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · other609 · 0.00% win
Alpha Player · other233 · 0.00% win
The Discovery · collection87 · 0.00% win
More than you Need · other57 · 0.00% win
In a bit of Hurry · other48 · 0.00% win
Outplayed! · progression44 · 0.00% win
1 In a 100 Situation · other38 · 0.00% win
lol r3kt · other30 · 0.00% win
Full House! · social25 · 0.00% win
Killstreak · progression21 · 0.00% win
Close Call · other20 · 0.00% win
Godlike · progression16 · 0.00% win
Never Felt Better · other14 · 0.00% win
Server Wiped Successfully · progression13 · 0.00% win
local server = nil · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.