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[SALE] Ancient Duels

[SALE] Ancient Duels

A Roblox experience owned by Ancient Duels.

Fighting & PvPENancient greecepvpcombat

Description (written by the developer; not a statement by this register)

👑 | 𝐀𝐍𝐂𝐈𝐄𝐍𝐓 𝐃𝐔𝐄𝐋𝐒 ∎▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬∎ 👍 Like the game for more updates! 🖥️ This game supports controls for Desktop & Mobile Devices! 🔔 This experience has frequent updates, stay notified! 💬 Check out the social links to interact with the community! ∎▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬∎ 🛡️ | 𝗜𝗡𝗙𝗢𝗥𝗠𝗔𝗧𝗜𝗢𝗡 ⚔️ | A project inspired by Antiquitas, you will fight in a variety of Ancient Greek, Roman, and Athenian maps with Ancient Community animation technology that no game has ever competed with. The place in question is used for dueling practice by members from all throughout the community and out. 🗡️ | Ancient Duels is a competitive game with leaderboard tracking. Getting Out-skilled is likely as it is unlikely! << ∎▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬∎ 📜 | 𝐈𝐍𝐒𝐓𝐑𝐔𝐂𝐓𝐈𝐎𝐍𝐒 Easier to fight with Shiftlock, Q - Raise Shield, R & F - Adjust Shield Position. ∎▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬∎

Last updated by the developer 25 Feb 2026, 21:20 UTC.

0
playing (measured 20 Aug 2026, 11:48 UTC)
468
lifetime visits
64%
liked (7 👍 / 4 👎)
13
favourites (27.8 per 1k visits)
11 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 11:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$
[NEW] Spear
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Eliminations · progression2 · 0.00% win
250 Eliminations · progression1 · 0.00% win
2500 · progression1 · 0.00% win
500 Eliminations · progression1 · 0.00% win
5000 Eliminations · progression1 · 0.00% win
1000 Eliminations · progression1 · 0.00% win
10000 Eliminations · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.