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๐Ÿ”Š Spatial Voice Chat (FOR ALL!) ๐Ÿ”ฅ

๐Ÿ”Š Spatial Voice Chat (FOR ALL!) ๐Ÿ”ฅ

A Roblox experience owned by ItsMeMuneeb.

Social & hangoutENsocialvoice chattext-to-speech

๐Ÿ”Š Spatial Voice Chat (FOR ALL!) ๐Ÿ”ฅ is a social-hangout experience created on 2021-11-12. The game currently has 0 players online. It has accumulated 21,957,632 lifetime visits and 17,769 favorites. The title holds a 60% like percentage. The description indicates features for voice and text-to-speech interaction.

Description (written by the developer; not a statement by this register)

Voice Chat with other users here! If you have Voice Chat Enabled, you will have an option to teleport to a "Voice Chat Only" server. ONLY Voice-Chat enabled users can join this server! If you don't have Voice Chat enabled, then no worries! You can use the text to speech feature in the game instead :) To enable voice chat, you must first verify your age & then enable Voice Chat in the Roblox Settings.

Last updated by the developer 14 Nov 2021, 01:58 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
21,957,632
lifetime visits
60%
liked (3,479 ๐Ÿ‘ / 2,367 ๐Ÿ‘Ž)
17,755
favourites (0.8 per 1k visits)
12 November 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

๐Ÿ”ŠRoblox Spatial Voice Chat ยท other11,417,550 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

6013 August 2026 โ€” 60 % liked22 October 2026 โ€” 60 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 59โ€“61 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:5160no change
13 Aug 2026, 16:1760first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.