[SPOOKY ZONE 👻] Cannon Simulator
A Roblox experience owned by Hero_Studios.
SimulatorENsimulatorpetsrebirth
[SPOOKY ZONE 👻] Cannon Simulator is a simulator experience created on 2021-11-13. The title records 12,689,255 lifetime visits and 70,328 favorites. It maintains a 93% like percentage. Currently, zero users are playing the experience. The game features mechanics including item destruction, pet acquisition, area discovery, cannon purchases, and rebirths.
Description (written by the developer; not a statement by this register)
An Infinite Canvas game! Join our group here: https://www.roblox.com/groups/10742963/Infinite-Canvas ✨Welcome To Hero Studios very own, Cannon Simulator!✨ 💥Destroy Items!💥 🐾Buy Pets!🐾 🗺️Discover New Areas!🗺️ 💣Buy New Cannons!💣 ⭐Rebirth!⭐ 🚀Thanks for 50K Likes! Code: THANKSFOR50K 🚀 ⚡️JOIN THE ROBLOX GROUP FOR A FREE PET!⚡️ ⚡️PublicityMan (Owner)⚡️ 📰 Follow us on all social platforms, and thumbs the game up for more updates!📰 Infinite Canvas is a publisher and developer for games across Roblox and other UGC platforms. We partner with Roblox developers to develop, scale, refine, market, and monetize their games. Reach out to InfiniteCanvas (https://www.roblox.com/users/3794671501/profile) if you'd like to learn more!
Last updated by the developer 21 Oct 2022, 18:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:50 | 93 | no change |
| 23 Aug 2026, 18:48 | 93 | no change |
| 13 Aug 2026, 18:47 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.