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[SPOOKY ZONE 👻] Cannon Simulator

[SPOOKY ZONE 👻] Cannon Simulator

A Roblox experience owned by Hero_Studios.

SimulatorENsimulatorpetsrebirth

[SPOOKY ZONE 👻] Cannon Simulator is a simulator experience created on 2021-11-13. The title records 12,689,255 lifetime visits and 70,328 favorites. It maintains a 93% like percentage. Currently, zero users are playing the experience. The game features mechanics including item destruction, pet acquisition, area discovery, cannon purchases, and rebirths.

Description (written by the developer; not a statement by this register)

An Infinite Canvas game! Join our group here: https://www.roblox.com/groups/10742963/Infinite-Canvas ✨Welcome To Hero Studios very own, Cannon Simulator!✨ 💥Destroy Items!💥 🐾Buy Pets!🐾 🗺️Discover New Areas!🗺️ 💣Buy New Cannons!💣 ⭐Rebirth!⭐ 🚀Thanks for 50K Likes! Code: THANKSFOR50K 🚀 ⚡️JOIN THE ROBLOX GROUP FOR A FREE PET!⚡️ ⚡️PublicityMan (Owner)⚡️ 📰 Follow us on all social platforms, and thumbs the game up for more updates!📰 Infinite Canvas is a publisher and developer for games across Roblox and other UGC platforms. We partner with Roblox developers to develop, scale, refine, market, and monetize their games. Reach out to InfiniteCanvas (https://www.roblox.com/users/3794671501/profile) if you'd like to learn more!

Last updated by the developer 21 Oct 2022, 18:38 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
12,689,255
lifetime visits
93%
liked (76,338 👍 / 5,654 👎)
70,317
favourites (5.5 per 1k visits)
13 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Faster Attack
800 R$
Double Improve
599 R$
Dragon Cannon
499 R$
Double Damage
449 R$
Triple Eggs
399 R$
Double Coins
399 R$
Double Gems
349 R$
Teleport
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!💥 · welcome4,205,931 · 0.00% win
Your First Pet · collection577,934 · 100.0% win
Discovered 10 Pets · collection132,193 · 0.00% win
Discovered 25 Pets · collection33,891 · 0.00% win
Discovered 50 Pets · collection4,273 · 0.00% win
Discovered 80 Pets · collection474 · 0.00% win
Discovered 100 Pets · collection78 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5093no change
23 Aug 2026, 18:4893no change
13 Aug 2026, 18:4793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.