Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
oMega Obby 🌟 725 Stages!

oMega Obby 🌟 725 Stages!

A Roblox experience owned by oMega Studios | Play Pals Studios.

ObbyENparkourcosmeticsmutators

oMega Obby 🌟 725 Stages! is an obby experience created on 2021-11-15. It currently has 3,506 players. The game has accumulated 740,123,084 lifetime visits and 604,379 favorites. Its like percentage is 75%.

Description (written by the developer; not a statement by this register)

🔥 Take on 727 stages in oMega Obby! 🌈 🏁 Reach checkpoints, earn Coins, unlock cosmetics, and keep climbing! - 🪙 Earn Coins by completing stages - 🌈 Unlock Trails, Auras & Completion Effects - 🔄 Prestige and keep pushing your progress - 🧪 Use Mutators to play small, upside-down, or backwards - 👍 Leave a like and ⭐ favorite! Tags: Obby, Parkour, Mega Fun, Easy, Rainbow, Mega Obby

Last updated by the developer 1 Sept 2026, 17:01 UTC.

1,385
playing (measured 3 Sept 2026, 23:50 UTC)
745,620,851
lifetime visits
75%
liked (106,335 👍 / 35,506 👎)
612,648
favourites (0.8 per 1k visits)
15 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7084,0702,3891,38510 August 20263 September 2026
314 measurements spanning 24 days, net -2,685. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 204–4,574 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 314
Measured (UTC)PlayersChange
3 Sept 2026, 23:501,385-12
3 Sept 2026, 22:501,397-188
3 Sept 2026, 21:501,585no change
3 Sept 2026, 20:501,585-173
3 Sept 2026, 19:501,758-163
3 Sept 2026, 18:501,921-2
3 Sept 2026, 17:501,923+140
3 Sept 2026, 16:501,783-27
3 Sept 2026, 15:501,810+15
3 Sept 2026, 14:501,795-25
3 Sept 2026, 13:501,820+164
3 Sept 2026, 12:501,656+91
3 Sept 2026, 11:501,565+676
3 Sept 2026, 07:50889+181
3 Sept 2026, 06:50708-52
3 Sept 2026, 05:50760-7
3 Sept 2026, 04:50767-127
3 Sept 2026, 03:50894-66
3 Sept 2026, 02:50960-119
3 Sept 2026, 01:501,079first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
750 R$
x2 Coins
350 R$
Gravity Coil
175 R$
Speed Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 25 · progression143,956,111 · 83.4% win
Stage 50 · progression98,460,107 · 54.0% win
Stage 75 · progression74,435,928 · 41.3% win
Stage 100 · progression56,130,298 · 31.8% win
Stage 125 · progression45,176,132 · 26.2% win
Stage 150 · progression38,224,015 · 22.6% win
Stage 175 · progression30,759,074 · 18.2% win
Stage 200 · progression26,131,416 · 15.4% win
Stage 225 · progression22,189,031 · 13.1% win
Stage 250 · progression19,527,921 · 11.7% win
Stage 275 · progression17,955,139 · 10.9% win
Stage 300 · progression15,929,411 · 9.8% win
Stage 325 · progression14,453,369 · 8.9% win
Stage 350 · progression13,287,994 · 8.1% win
Stage 375 · progression11,948,342 · 7.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 20263 September 2026
314 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 314
Measured (UTC)% likedChange
3 Sept 2026, 23:5075no change
3 Sept 2026, 22:5075no change
3 Sept 2026, 21:5075no change
3 Sept 2026, 20:5075no change
3 Sept 2026, 19:5075no change
3 Sept 2026, 18:5075no change
3 Sept 2026, 17:5075no change
3 Sept 2026, 16:5075no change
3 Sept 2026, 15:5075no change
3 Sept 2026, 14:5075no change
3 Sept 2026, 13:5075no change
3 Sept 2026, 12:5075no change
3 Sept 2026, 11:5075no change
3 Sept 2026, 07:5075no change
3 Sept 2026, 06:5075no change
3 Sept 2026, 05:5075no change
3 Sept 2026, 04:5075no change
3 Sept 2026, 03:5075no change
3 Sept 2026, 02:5075no change
3 Sept 2026, 01:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,314,016
YouTube views across 25 matched videos

Most-viewed match: “Madison Plays oMega Obby in Roblox!!”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 19 Aug 2026, 03:20 UTC.