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🔥ULTIMATE SUPER EASY OBBY🔥 50+ Stages

🔥ULTIMATE SUPER EASY OBBY🔥 50+ Stages

A Roblox experience owned by Crew 101.

ObbyENobstacle courseparkourstages

Description (written by the developer; not a statement by this register)

Can you beat the 🔥ULTIMATE SUPER EASY OBBY🔥 by overcoming all 50+ STAGES ? IMPORTANT: Please do not purchase anything except Coils or Skips yet. Everything else might not be fully implemented. This game is not finished and is only beeing tested right now. ✨Updates✨ ⚙️ Leaderboard ⚙️ Jetpack Gamepass ✅ 5 FREE Skips ✅ New Stages ✅ New Tools

Last updated by the developer 18 Aug 2024, 21:43 UTC.

0
playing (measured 11 Aug 2026, 18:22 UTC)
1,889
lifetime visits
54%
liked (7 👍 / 6 👎)
10
favourites (5.3 per 1k visits)
15 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil
150 R$
Jump Coil
100 R$
Speed Coil
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 STAGES · progression632 · 0.00% win
25 STAGES · progression333 · 0.00% win
50 STAGES · progression174 · 0.00% win
75 STAGES · progression111 · 0.00% win
225 STAGES · progression0 · 0.00% win
150 STAGES · progression0 · 0.00% win
125 STAGES · progression0 · 0.00% win
175 STAGES · progression0 · 0.00% win
100 STAGES · progression0 · 0.00% win
200 STAGES · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.