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Code's Difficulty Chart Obby [ALPHA]

Code's Difficulty Chart Obby [ALPHA]

A Roblox experience owned by Еasy Game Studios.

ObbyENdifficulty progressionalpha buildskip mechanic

Description (written by the developer; not a statement by this register)

[UPDATE LOG]: Fixed spinners! Fixed conveyor decals! Added dissapearing platforms! Added badges to Tutorial and Effortless! Added gravity coils! Added donation chests! 👋Welcome to my obby! In this obby, the stages get harder as you go. 👋 ➡️If you are struggling on a stage, buy the 'skip stage' in the bottom left corner of the screen!➡️ ⭐️Make sure to like the game, share with friends, and join the group!⭐️ 🛠If you are having bugs, post on group wall and we will look into it.🛠 🎮Current Highest Difficulty: Effortless 🎮

Last updated by the developer 3 Apr 2023, 13:47 UTC.

0
playing (measured 15 Aug 2026, 00:49 UTC)
546
lifetime visits
65%
liked (13 👍 / 7 👎)
17
favourites (31.1 per 1k visits)
20 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined the Game · welcome326 · 0.00% win
You beat Effortless! · progression77 · 0.00% win
You beat the Tutorial! · progression37 · 0.00% win
Met The Owner · social14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.