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Realistic Gun Game

Realistic Gun Game

A Roblox experience owned by Fray Developing Studios.

ShooterENFPSshootercombat

Realistic Gun Game is a shooter experience created on 2021-11-21. It has accumulated 16,754,845 lifetime visits and 87,762 favorites. The game holds a 63% like percentage. Currently, zero users are playing. The description mentions optimized performance, new gamemodes, and a kill effect shop.

Description (written by the developer; not a statement by this register)

Free vip servers! -------------------- Come to my group and get a supporter tag https://www.roblox.com/groups/1193862/Fray-Developing-Studios#!/about -------------------- 📌 Update Notes Optimized overall performance for smoother gameplay New Code 10KLikes KillEffect Shop & KillEffect System New Main Menu New Vote System / Vote App New Gamemode Gamemode Vote System Daily Rewards Bug Fixes Premium benefits

Last updated by the developer 10 May 2026, 10:34 UTC.

0
playing (measured 10 Aug 2026, 18:01 UTC)
16,754,845
lifetime visits
63%
liked (19,447 👍 / 11,560 👎)
87,774
favourites (5.2 per 1k visits)
21 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
130 R$
M249
120 R$
AA-12
120 R$
2X Vote
70 R$
Radio
60 R$
Nail gun
40 R$
Crucible
35 R$
Christmas tree
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome5,795,156 · 52.2% win
You reached 1.000 kills! · progression13,245 · 0.00% win
Mysterious Badge · other394 · 0.00% win
You reached 10.000 kills!!! · progression291 · 0.00% win
YOU REACHED 100.000 KILLS!! · progression190 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:2263no change
13 Aug 2026, 17:1763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.