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⚔️ Eternal War

⚔️ Eternal War

A Roblox experience owned by Nyawpac.

SimulatorENstrategynation-buildingmultiplayer

Eternal War is a simulator experience created on 2021-11-22. It has accumulated 1,415,663 lifetime visits and 3,016 favorites. Currently, seven players are active. The title holds a 54% like percentage. The game focuses on nation control and global competition.

Description (written by the developer; not a statement by this register)

Lead a nation. Build alliances. Conquer the world. In Eternal War, you control a country and compete with other players for global domination. Expand your territory, form alliances with powerful nations, or wage massive wars to crush your enemies. Every decision shapes the future of the world. Will your empire rise to power, or fall into history?

Last updated by the developer 8 Aug 2026, 20:18 UTC.

7
playing (measured 12 Aug 2026, 08:36 UTC)
1,415,663
lifetime visits
54%
liked (697 👍 / 596 👎)
3,049
favourites (2.2 per 1k visits)
22 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:369first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite
299 R$
Steampunk Fist
149 R$
Boombox
49 R$
Witches Brew
9 R$
Bloxy Cola
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome254,917 · 100.0% win
You played for 10 minutes! · welcome66,363 · 27.3% win
You played for 30 minutes! · other21,437 · 6.2% win
You played for 1 hour! · other4,000 · 0.70% win
You met one of the developers! · social2,988 · 0.00% win
You played for 2 hours! · other375 · 0.00% win
You played for 6 hours! · other5 · 0.00% win
You played for 1 day! · welcome0 · 0.00% win
You played for 12 hours! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5414 August 2026 — 54 % liked24 August 2026 — 54 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:4854no change
14 Aug 2026, 12:4854first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.