Tozzo's Randomizer Battle
A Roblox experience owned by Ethanozzo_Studios.
Fighting & PvPENfightingrandomizermeme
Description (written by the developer; not a statement by this register)
A fighting game with bizarre weapons and crazy stuff. How chaotic can it get? (This project is created for entertainment and fun purposes only, if you hate blood and other grotesque elements, please avoid playing it). Animation and Modified Script - Ethanozzo_Official, gugan15 🔧 Map maker and Other - Ethanozzo_Official, nonnoinsediarotelle 🔨 Version: [3.1] (NOTE: do not consider this a complete or perfect game the bugs could be multiple). [Also "playable" on Xbox/Playstation]. 🎮 - [NOT FINISHED / VERY BROKEN] This game takes inspiration from these experiences: Bloody Battle: https://www.roblox.com/it/games/2732246600/Bloody-Battle Item Asylum: https://www.roblox.com/it/games/5670218884/item-asylum Tags: bloody, blood, memes, fighting, fight, guns, fps, randomizer, gibs, splatter, kill, mortem metallum, forsaken.
Last updated by the developer 1 Aug 2026, 20:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.