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🏨 Work at a Hotel RP! Bloxxed Hotels

🏨 Work at a Hotel RP! Bloxxed Hotels

A Roblox experience owned by Bloxxed Hotels.

RoleplayENhotel roleplaysocial hangoutsimulator

🏨 Work at a Hotel RP! Bloxxed Hotels is a roleplay experience created on 2017-03-28. The game has accumulated 18,147,619 lifetime visits and 119,425 favorites. It currently holds a 65% like percentage. The experience features hotel management and social interaction mechanics within the roleplay genre.

Description (written by the developer; not a statement by this register)

🌴 Welcome to Bloxxed Hotels 📌 Be sure to join our group ‘Bloxxed Hotels’ for exclusive in-game perks! 👪 Interact with new community members 👩‍💼 Manage operation at Bloxxed Hotels 🌊 Ride through waves on our brand new jetskis 💻 Interested in working at Bloxxed Hotels? Head over to our Quiz Center: https://www.roblox.com/games/836209028 ⚒️ Development Credits: Contractor/Former Owner: Simon_Dev Building: Yacti Revamped by palmurst Tags: hotel roleplay simulator hotel hotel hotel social hangout game roleplay world hotel hotel popular tycoon hotel hotel hotel hotel hotel job fun hilton hotel nova echelon job fun cool

Last updated by the developer 15 May 2026, 11:27 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
18,147,619
lifetime visits
65%
liked (36,956 👍 / 19,723 👎)
119,416
favourites (6.6 per 1k visits)
28 March 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head of Services
699 R$
Senior Receptionist
499 R$
Penthouse
499 R$
Housekeeping
299 R$
Receptionist
299 R$
Instant Trainee
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome9,275,463 · 100.0% win
Visited V7 · other4,772,037 · 100.0% win
You Met The Owner! · social43,033 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6513 August 2026 — 65 % liked23 August 2026 — 65 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0665no change
13 Aug 2026, 17:0265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.