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[🌌MUTATED🌌] Godly Clickers 2

[🌌MUTATED🌌] Godly Clickers 2

A Roblox experience owned by Intense Studios..

Clicker & idleENclickereggsequel

[🌌MUTATED🌌] Godly Clickers 2 is a clicker-idle Roblox experience created on November 25, 2021. The game records 1,150,633 lifetime visits and 4,209 favorites. It maintains an 83% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Hey! Welcome to Godly Clickers 2! A sequel of Godly Clickers. Update 47: -New Mutated Egg -Replaced Playtime Giants -Slightly Extended Season Pass By 400 Days -Every Code Works Now (expired ones) -Bug Fixes

Last updated by the developer 27 Jul 2026, 17:07 UTC.

0
playing (measured 10 Aug 2026, 15:37 UTC)
1,150,633
lifetime visits
83%
liked (2,485 👍 / 507 👎)
4,209
favourites (3.7 per 1k visits)
25 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Luck
299 R$
+3 Pet Equips
249 R$
x2 Shiny Chances
249 R$
VIP
199 R$
Auto Collect Chests!
149 R$
x2 Clicks
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Egg Enthusiast · collection1,209 · 0.00% win
Egg Expert · collection294 · 0.00% win
Egg Extremist · collection106 · 0.00% win
Egg Lunatic · collection51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:3383no change
14 Aug 2026, 14:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.