Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Bakery Tycoon

Bakery Tycoon

A Roblox experience owned by Best Tycoon Games.

TycoonENfoodmanagementprogression

Description (written by the developer; not a statement by this register)

Eat and become THICK! Next update will be cool! (Global leaderboards?) Join our group for $5,000 in-game cash! [Rejoin and collect 1 cash to refresh your money] Note: If you see any bugs/issues with the game here: https://www.roblox.com/groups/13019024/best-tycoon-games#!/about Update! - V1.2 Added Limited Neon Ice Cream (Better than cake and ice cream!) Revamped GUI Snow/Frosting BUG FIXES!!! Updates Every Tuesday 11AM (GMT) Bakery Tycoon is just one of many Tycoons coming soon!

Last updated by the developer 1 Jul 2024, 04:53 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
451,804
lifetime visits
59%
liked (953 👍 / 656 👎)
2,989
favourites (6.6 per 1k visits)
25 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cake Sword
299 R$
2x Cash
199 R$
Fat Jar
149 R$
Mega upgrader
149 R$
Salad
149 R$
Limited Ice Cream
69 R$
Neon Ice Cream
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome313,117 · 0.00% win
WOW! 1 HOUR of PLAYING! · progression833 · 0.00% win
2 Rebirths · progression717 · 0.00% win
10 Hours of playing!!! · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:5359no change
14 Aug 2026, 22:0059first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.