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Superbloxers

Superbloxers

A Roblox experience owned by Yielding Arts.

Fighting & PvPEN2D platformerfightingcosmetics

Superbloxers is a 2D platformer fighting game in the fighting-pvp genre, created on 2021-11-25. The experience has accumulated 1,615,657 lifetime visits and 13,691 favorites. Currently, zero users are playing. The title holds a 76% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Superbloxers is a 2D platformer fighting game. Battle your opponents with dozens of different weapons, traps, and powerups while earning coins to buy perks and cosmetics. The game features countless unique stages with twists such as explosive barrels, pools of acid, and floating platforms to ensure that no two matches are ever the same.

Last updated by the developer 20 Mar 2025, 12:14 UTC.

0
playing (measured 10 Aug 2026, 13:52 UTC)
1,615,657
lifetime visits
76%
liked (7,598 👍 / 2,392 👎)
13,786
favourites (8.5 per 1k visits)
25 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Coins
300 R$
Custom Victory Music
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0176no change
24 Aug 2026, 11:3676no change
14 Aug 2026, 11:3576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.