🧙♂️ Magic Champions!
A Roblox experience owned by Otherworldly Studios.
RoleplayENfantasywizardcombat
Magic Champions! is a roleplay experience created on November 25, 2021. The game has accumulated 5,092,149 lifetime visits and 37,090 favorites. It currently holds an 88% like percentage. The latest version is v4.32. No players are currently active.
Description (written by the developer; not a statement by this register)
💪 x15 STATS NOW!!! 💪 🧙 Welcome to Magic Champions! 🤔 In a world of good and evil, what type of wizard will you be? 💪 Train your fists, mind, and body to become the strongest mage! 🏆 Compete on leaderboards and become the strongest mage ever! ⚔️ Unlock new magic spells to make epic combos! 💪 MAGIC CHAMPIONS: UPDATE 💪 - Buffed Auras 💪 - Nerfed Aura Prices 🤑 - New Water Aura 💧 - Buffed Amethyst Endurance Zone 100k -> 150k 💪 - Buffed Elite Endurance Zone 45k -> 70k 💪 - Offers Returned 😎 - Other Improvements 🔧 The latest version: v4.32
Last updated by the developer 31 Dec 2023, 21:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 01:30 | 88 | no change |
| 14 Aug 2026, 01:22 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.