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(fixed donations!) get paid to vibe!

(fixed donations!) get paid to vibe!

A Roblox experience owned by Derailed Development.

Social & hangoutENsocialdonationpassive income

(fixed donations!) get paid to vibe! is a social-hangout experience created on 2021-11-30. The game has accumulated 5,478,229 lifetime visits and 64,188 favorites. It currently holds a 90% like percentage. Zero players are active at this time. The experience facilitates donation mechanics through gamepass sales, allowing users to receive Robux.

Description (written by the developer; not a statement by this register)

FIXED DONATIONS! 💰 hold out your jar to receive donations!! ✨ relax, play games, vibe, and donate to each other ⚠️ donations are done through gamepass sales. the game will automatically detect which items you have on sale. the robux may take up to a week to receive. to view pending robux: https://www.roblox.com/transactions 👕 Create a gamepass: https://create.roblox.com/dashboard/creations (Your Place > Passes > Create A Pass) special thanks to Quasiduck for the piano!

Last updated by the developer 22 Feb 2026, 12:04 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
5,478,229
lifetime visits
90%
liked (14,196 👍 / 1,533 👎)
63,941
favourites (11.7 per 1k visits)
30 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bubble Chat Customization
250 R$
Personal Radio
200 R$
Chat Customization
195 R$
More Outfits
175 R$
Passive Donations
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:0390no change
13 Oct 2026, 01:0290no change
3 Oct 2026, 01:0190no change
23 Sept 2026, 01:0090no change
13 Sept 2026, 00:5390no change
3 Sept 2026, 00:5290no change
14 Aug 2026, 00:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.