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(fixed donations!) get paid to vibe!

(fixed donations!) get paid to vibe!

A Roblox experience owned by Derailed Development.

Social & hangoutENsocialdonationpassive income

(fixed donations!) get paid to vibe! is a social-hangout experience created on 2021-11-30. The game has accumulated 5,478,229 lifetime visits and 64,188 favorites. It currently holds a 90% like percentage. Zero players are active at this time. The experience facilitates donation mechanics through gamepass sales, allowing users to receive Robux.

Description (written by the developer; not a statement by this register)

FIXED DONATIONS! 💰 hold out your jar to receive donations!! ✨ relax, play games, vibe, and donate to each other ⚠️ donations are done through gamepass sales. the game will automatically detect which items you have on sale. the robux may take up to a week to receive. to view pending robux: https://www.roblox.com/transactions 👕 Create a gamepass: https://create.roblox.com/dashboard/creations (Your Place > Passes > Create A Pass) special thanks to Quasiduck for the piano!

Last updated by the developer 22 Feb 2026, 12:04 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
5,478,229
lifetime visits
90%
liked (14,182 👍 / 1,535 👎)
64,115
favourites (11.7 per 1k visits)
30 November 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bubble Chat Customization
250 R$
Personal Radio
200 R$
Chat Customization
195 R$
More Outfits
175 R$
Passive Donations
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:5290no change
14 Aug 2026, 00:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.