Zombie Infection Game
A Roblox experience owned by Boring Games Development.
ShooterENhorde survivalteam-based infectionweapon combat
Zombie Infection Game is a shooter experience created on 2021-12-01. It has recorded 2,397,741 lifetime visits and 3,364 favorites. The current like percentage stands at 59 percent. Zero players are currently active in the experience.
Description (written by the developer; not a statement by this register)
Welcome to Zombie Infection Game! In this game, you must try and survive as a human until the time runs out. Humans must use weapons to kill all the zombies to earn points! The zombies team must infect all the humans to take over the world! Different zombie types are unlocked overtime. Play against the zombie team In 15 other maps! Don't forget to invite your friends to play with you! Please make sure to leave a thumbs up and favorite for updates as well! Support the Game by: 👍 Leaving a Like ⭐ Favoring 📶 and Following the Game's Activity Tags: zombie attack , zombies , zombie , guns , weapons , zombie infection , infected , phantom forces , pistol 1v1 , keystone , vibe place , horde , zomb , slide down , disaster survival , undead coming , fighting , attack , left 4 survival , da hood , power simulator , club game ,
Last updated by the developer 7 Apr 2026, 19:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 08:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.