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πŸ‰ TOWER OF BELL πŸ‰

πŸ‰ TOWER OF BELL πŸ‰

A Roblox experience owned by Bald Head Studios.

Tower defenseENtower defensefan-madeprogression

πŸ‰ TOWER OF BELL πŸ‰ is a Roblox experience in the tower-defense genre, created on 2021-12-01. The title has accumulated 1,425,745 lifetime visits and 313,897 favorites. Current player count stands at zero. The experience holds a 61% like percentage. It is a fan-made project associated with IBella.

Description (written by the developer; not a statement by this register)

πŸ‰ Welcome to Tower Of Bell! πŸ‘ Leave a like if you enjoyed playing! πŸ”” Follow the game for updates! 😎 Join the group for a special rank! ---------- * Fan made for IBella * 12/05/2021

Last updated by the developer 11 Jun 2026, 20:45 UTC.

0
playing (measured 10 Aug 2026, 18:07 UTC)
1,425,745
lifetime visits
61%
liked (2,931 πŸ‘ / 1,873 πŸ‘Ž)
313,896
favourites (220.2 per 1k visits)
1 December 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

πŸ‘‘πŸ“ OWNER ADMIN πŸ‰β­
2,900 R$
πŸ‰ IBella's BIGGEST DARKEST SECRET πŸ‰
280 R$
Head Admin - Admin Commands
260 R$
Outside Access
210 R$
Instant Fly [ say ;fly ]
190 R$
Checkpoints
190 R$
Vending Machine Access
160 R$
VIP
90 R$
πŸ“πŸ₯€ CafΓ© Worker πŸͺ
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

πŸ‰ Welcome to Tower of Bell Β· welcome953,274 Β· 100.0% win
Red Stage Β· progression671,365 Β· 100.0% win
Blue Stage Β· progression542,987 Β· 88.9% win
Purple Stage Β· progression430,880 Β· 66.7% win
Green Stage Β· progression353,554 Β· 44.4% win
Yellow Stage Β· progression243,669 Β· 44.4% win
πŸ›οΈ Visit the IBella Store219,914 Β· 66.7% win
Pink Stage Β· progression192,496 Β· 22.2% win
😎 Pro · other171,011 · 0.00% win
πŸ–ΌοΈ Visit the Hall of Fame Β· other164,594 Β· 66.7% win
πŸ‘‘ Meet the Owner Β· other5,373 Β· 0.00% win
🀫 Secret Badge · secret872 · 0.00% win
Free Checkpoints Access Β· other346 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6114 August 2026 β€” 61 % liked24 August 2026 β€” 61 % liked3 September 2026 β€” 61 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:5361no change
24 Aug 2026, 12:4561no change
14 Aug 2026, 12:3861first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.