🏬 Work at the mall! | Herofine Mall
A Roblox experience owned by Herofine Concept.
RoleplayENsimulationjobsocial
Description (written by the developer; not a statement by this register)
Welcome to Herofine Mall! 👋 Herofine Mall is the perfect place to spend quality time and to have great fun with your friends, family, and more! We offer different activities such as movie theatre, clothing store, café, and much more! 💼 Want to get hired? It's easy! ➔ 1. Join our group here: https://www.roblox.com/groups/12992854/Herofine-Concept#!/about ➔ 2. Apply for the job here: https://www.roblox.com/games/8070397427/Application-Center-Herofine-24-7 Want to get a higher rank without waiting? 💡Become "Agent": https://www.roblox.com/game-pass/26500043/A-Agent-Rank 👮♂️ Become "Security": https://www.roblox.com/game-pass/26500550/S-Security-Rank 👨💼 Become "Manager": https://www.roblox.com/game-pass/26502014/MG-Manager-Rank 👨🎓 Information board: https://devforum.roblox.com/t/1609802 💬 Join our communications server to get involved more!
Last updated by the developer 17 Jul 2022, 18:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 22:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.